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Relativity Last updated July 07, 2021

Description

Used in Start Facing, Apply Impulse, Set Facing, Start Accelerating and Start Throttle In Direction. Specifies whether the direction is relative to world coordinates or the local coordinates of the player or players.

Options

  • To Player
    • Relative to the player's local coordinate system (which moves and rotates with the player).
  • To World
    • Relative to the world's coordinate system.
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