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Normalized Health Last updated November 26, 2024

Description

The current health of a player, including armor and shields, normalized between 0 and 1. (for example, 0 is no health, 0.5 is half health, 1 is full health, etc.)

Snippet

Normalized Health(Event Player);

Properties

Returns: Float
Parameters: Player

Player
Type: Player, Default: Event Player
The player whose normalized health to acquire.

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