Description
Applies instantaneous damage to one or more players, possibly killing the players.
Snippet
Damage(Event Player, Null, 0);
Properties
Returns: Void
Parameters: Player, Damager, Amount
Player
Type: Player | Array (Player), Default: Event Player
The player or players who will receive damage.Damager
Type: Player, Default: Null
The player who will receive credit for the damage. A damager of null indicates no player will receive credit.Amount
Type: Float, Default: Number
The amount of damage to apply. This amount may be modified by buffs, debuffs, or armor.