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Start Camera Last updated December 01, 2025

Description

Places your camera at a location, facing a direction.

Snippet

Start Camera(Event Player, Vector(0, 0, 0), Vector(0, 0, 0), 0);

Properties

Returns: Void
Parameters: Player, Eye Position, Look At Position, Blend Speed

Player
Type: Player | Array (Player), Default: Event Player
The player or players whose cameras will be placed at the location.

Eye Position
Type: Position, Default: Vector
The position of the camera. Reevaluates continuously.

Look At Position
Type: Position, Default: Vector
Where the camera looks at. Reevaluates continuously.

Blend Speed
Type: Float, Default: Number
How fast to blend the camera speed as positions change. 0 means do not blend at all, and just change positions instantly.

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