Description
Provides an instantaneous heal to one or more players. This heal will not resurrect dead players.
Snippet
Heal(Event Player, Null, 0);
Properties
Returns: Void
Parameters: Player, Healer, Amount
Player
Type: Player | Array (Player), Default: Event Player
The player or players whose health will be restored.Healer
Type: Player, Default: Null
The player who will receive credit for the healing. A healer of null indicates no player will receive credit.Amount
Type: Float, Default: Number
The amount of healing to apply. This amount may be modified by buff or debuffs. Healing is capped by each player's max health.