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Heal Last updated November 26, 2024

Description

Provides an instantaneous heal to one or more players. This heal will not resurrect dead players.

Snippet

Heal(Event Player, Null, 0);

Properties

Returns: Void
Parameters: Player, Healer, Amount

Player
Type: Player | Array (Player), Default: Event Player
The player or players whose health will be restored.

Healer
Type: Player, Default: Null
The player who will receive credit for the healing. A healer of null indicates no player will receive credit.

Amount
Type: Float, Default: Number
The amount of healing to apply. This amount may be modified by buff or debuffs. Healing is capped by each player's max health.

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