Description
Enables or disables secondary fire for one or more players.
Snippet
Set Secondary Fire Enabled(Event Player, True);
Properties
Returns: Void
Parameters: Player, Enabled
Player
Type: Player | Array (Player), Default: Event Player
The player or players whose access to secondary fire is affected.Enabled
Type: Boolean, Default: True
Specifies whether the player or players are able to use secondary fire. Expects a boolean value such as true, false, or compare.