Description
Starts an instance of heal over time. This HoT will persist for the specified duration or until stopped by script. To obtain a reference to this HoT, use the Last Heal Over Time ID value.
Snippet
Start Heal Over Time(Event Player, Null, 0, 0);
Properties
Returns: Void
Parameters: Player, Healer, Duration, Healing Per Second
Player
Type: Player | Array (Player), Default: Event Player
One or more players who will receive the heal over time.Healer
Type: Player, Default: Null
The player who will receive credit for the healing. A healer of null indicates no player will receive credit.Duration
Type: Float, Default: Number
The duration of the heal over time in seconds. To have a hot that lasts until stopped by script, provide an arbitrarily long duration such as 9999.Healing Per Second
Type: Float, Default: Number
The healing per second for the heal over time.