Description
Modifies the way hero voice lines sound for a Player or Players.
Arguments
Name: PLAYER
Description: The Player or Players whose movement collision is affected.
Type:
- Player
- Array: Player Default: EVENT PLAYER
Name: Pitch Scalar
Description: The amount that the pitch of the voice will be raised. (Up to 1.5) or lowered (Down to 0.5).
Type: Unsigned floatName: REEVALUATION
Description: If True, Pitch Scalar is evaluated and updated every frame. If False, Pitch Scalar is evaluated once when the actions executes.
Type: Boolean
Default: true