Description
Stops an in-progress chase of a player variable, leaving it at its current value.
Snippet
Stop Chasing Player Variable(Event Player, variableName);
Properties
Returns: Void
Parameters: Player, Variable
Player
Type: Player | Array (Player), Default: Event Player
The player whose variable will stop changing. If multiple players are provided, each of their variables will stop changing.Variable
Type: Player Variable, Default: A
Specifies which of the player's variables to stop modifying.