Description
Start modifying the size of barriers for a Player or Players.
Snippet
Start Scaling Barriers(Event Player, 1, true);
Properties
Returns: Void
Parameters: Player, Scale, Reevaluation
Player
Type: Player | Array (Player), Default: Event Player
The Player or Players whose barriers will have their size modified.Scale
Type: Float, Default: 1
The multiplier applied to the size of the barriers (So 0.5 halves the size, 2.0 doubles the size, etc.).Reevaluation
Type: Boolean, Default: true
If this value is True, then scale will be Reevaluated and applied to the Player or Players every frame. If this value is False, then the scale is only avaluated once when the action begins.