Description
Sets the duration between death and respawn for one or more players. For players that are already dead when this action is executed, the change takes effect on their next death.
Arguments
Name: PLAYER
Description: The player or players whose respawn max time is being defined.
Type:
- Player
- Array: Player Default: EVENT PLAYER
Name: TIME
Description: The duration between death and respawn in seconds.
Type: unsigned int
Default: NUMBER
Disambiguation/Clarifications
- Once applied to a player, this action will affect ALL future respawns, not just the next respawn.
- The minimum time to respawn is about one second. Any TIME value less than this will act as this minimum (including negative numbers).
- Overtime does not modify the result of this action (as normally 3 seconds are added to the respawn timer in Overtime)