This event type continually checks for each player if its Conditions
have become True
, if so the actions will be executed for each player that satisfies the Conditions
. An event of this type with no Conditions
will trigger immediately on any player loading into the game at any time.
This is an Ongoing
event. It will check if its Conditions
have become True
each server tick for the associated player. This means that if the Conditions
were True
the previous tick and are still True
in the current tick, nothing will happen. At least one Condition
needs to go back to False
for it to become True
again.
Arguments
- Team - The team(s) checked by the event.
- Player - The player(s) checked by the event based on slot number or hero.
Contextual Value
- Event Player - The player that triggered the event.