Description
Sets the facing of one or more players to the specified direction.
Snippet
Set Facing(Event Player, Vector(0, 0, 0), To World);
Properties
Returns: Void
Parameters: Player, Direction, Relative
Player
Type: Player | Array (Player), Default: Event Player
The player or players whose facing will be set.Direction
Type: Direction, Default: Vector
The unit direction in which the player or players will face. This value is normalized internally.Relative
Type: Relativity, Default: To World
Specifies whether direction is relative to world coordinates or the local coordinates of the player or players.