Description
Sets the damage dealt of one or more players to a percentage of their raw damage dealt.
Snippet
Set Damage Dealt(Event Player, 0);
Properties
Returns: Void
Parameters: Player, Damage Dealt Percent
Player
Type: Player | Array (Player), Default: Event Player
The player or players whose damage dealt will be set.Damage Dealt Percent
Type: Float, Default: Number
The percentage of raw damage dealt to which the player or players will set their damage dealt.