Description
The players who are within a specific view angle of a specific player's reticle, optionally restricted by team.
Unaffected by map geometry/line of sight and player status (dead/alive).
The angle is calculated from the players feet to the position of any other players feet.
Snippet
Players in View Angle(Event Player, Team(Team 1), 0);
Properties
Returns: Array (Player)
Parameters: Player, Team, View Angle
Player
Type: Player, Default: Event Player
The player whose view to use for the check.Team
Type: Team, Default: Team
The team or teams on which to consider players.View Angle
Type: Float, Default: Number
The view angle to compare against in degrees.