Description
The horizontal angle in degrees from a player's current forward direction to the specified position. The result is positive if the position is on the player's left. Otherwise, the result is zero or negative.
Snippet
Horizontal Angle Towards(Event Player, Vector(0, 0, 0));
Properties
Returns: Float
Parameters: Player, Position
Player
Type: Player, Default: Event Player
The player from whose current facing the angle begins.Position
Type: Position, Default: Vector
The position in the world where the angle ends.