Description
Sets the healing received of one or more players to a percentage of their raw healing received.
Snippet
Set Healing Received(Event Player, 0);
Properties
Returns: Void
Parameters: Player, Healing Received Percent
Player
Type: Player | Array (Player), Default: Event Player
The player or players whose healing received will be set.Healing Received Percent
Type: Float, Default: Number
The percentage of raw healing received to which the player or players will set their healing received.