Description
The current ammo of a player.
Snippet
Ammo(Event Player, 0);
Properties
Returns: Float
Parameters: Player, Clip
Player
Type: Player, Default: Event Player
The player whose ammo to acquire.Clip
Type: Integer, Default: 0
The index of the clip to be acquired. 0 is the first clip, and 1 is the second. If the specified type does not exist, this will return 0.