Description
Moves a percentage of ultimate charge from one player to another. The source player loses the transferred amount and the receiving player gains it, both clamped to their respective 0–100 range. Useful for support mechanics, penalty systems, or cooperative ultimate-building modes.
Snippet
Transfer Ultimate Charge(Event Player, Attacker, 25);
Properties
Returns: Void
Parameters: Source, Receiver, Amount
Source
Type: Player, Default: Event Player
The player from whom ultimate charge is taken.Receiver
Type: Player, Default: Event Player
The player who receives the ultimate charge.Amount
Type: Number, Default: 10
The percentage of ultimate charge to transfer, from 0 to 100.