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Category Actions
Workshop documentation

Actions define the action of the event when the conditions are fulfilled. Actions include making changes to the players, elements, or the overall game environment.
Abort
Last edited over 4 years ago | 1 edits
Abort If
Last edited over 3 years ago | 3 edits
Abort If Condition Is False
Last edited over 4 years ago | 1 edits
Abort If Condition Is True
Last edited over 4 years ago | 1 edits
Add Health Pool To Player
Last edited over 3 years ago | 3 edits
Allow Button
Last edited about 3 years ago | 3 edits
Apply Impulse
Last edited about 1 month ago | 3 edits
Attach Players
Last edited about 3 years ago | 2 edits
Big Message
Last edited about 3 years ago | 2 edits
Break
Last edited about 3 years ago | 2 edits
Call Subroutine
Last edited about 3 years ago | 2 edits
Camera Controls
Last edited 11 months ago | 4 edits
Cancel Primary Action
Last edited about 3 years ago | 2 edits
Chase Global Variable At Rate
Last edited about 3 years ago | 2 edits
Chase Global Variable Over Time
Last edited about 3 years ago | 2 edits
Chase Player Variable At Rate
Last edited about 3 years ago | 2 edits
Chase Player Variable Over Time
Last edited about 3 years ago | 2 edits
Clear Status
Last edited about 3 years ago | 3 edits
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