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Suppress Death Last updated April 16, 2026

Description

Prevents a player from dying on their next lethal hit, instead leaving them at 1 health. Triggers once and clears automatically after use. Does not prevent damage; only the killing blow is negated. Has no effect on instant-elimination sources such as falling out of bounds.

Snippet

Suppress Death(Event Player);

Properties

Returns: Void
Parameters: Player

Player
Type: Player, Default: Event Player
The player who will survive their next lethal hit.

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