Description
Applies a multiplier to all points earned by a team for the remainder of the round or until changed. Affects objective captures, kill scores, and any custom score increments. Values below 1 reduce scoring; values above 1 amplify it.
Snippet
Set Team Score Multiplier(Team(Team 1), 2);
Properties
Returns: Void
Parameters: Team, Multiplier
Team
Type: Team, Default: Team 1
The team whose score multiplier will be set.Multiplier
Type: Number, Default: 1
The multiplier applied to all points earned by the team. Clamped between 0 and 10.