Description
Moves a previously spawned static object to a new world position without destroying and replacing it. The object retains its current rotation and scale. Supports reevaluation, allowing the object to track a dynamic position in real time. Useful for animated props, moving platforms, or editor-style drag-and-drop placement.
Snippet
Set Object Position(Last Created Object, Vector(0, 5, 0));
Properties
Returns: Void
Parameters: Object, Position
Object
Type: Object, Default: Last Created Object
The static object to reposition.Position
Type: Vector, Default: Vector(0, 0, 0)
The new world position for the object. Supports reevaluation.