Description
Applies a color tint to a previously spawned static object, overriding its default material color. The tint is multiplicative, meaning a value of White preserves the original colors while other values shift the appearance accordingly. Useful for team-colored props, state-indicating objects, or stylized map decoration.
Snippet
Set Object Color(Last Created Object, Color(Red));
Properties
Returns: Void
Parameters: Object, Color
Object
Type: Object, Default: Last Created Object
The static object whose color tint will be set.Color
Type: Color, Default: White
The color tint to apply to the object. White preserves the original material color.