Description
Forces the match into a specified phase, such as setup, active play, or sudden death, bypassing normal phase transition conditions. Useful for custom game modes that manage their own round structure independently of the map's default flow.
Snippet
Set Match Phase(Phase(Sudden Death));
Properties
Returns: Void
Parameters: Phase
Phase
Type: Phase, Default: Phase(Active)
The match phase to force. Options are Setup, Active, and Sudden Death.