Description
Shows or hides an existing HUD element for all players currently able to see it, without destroying it. Hidden elements retain their sort order and configuration and can be reshown at any time. Useful for toggling context-sensitive UI panels during different game phase states.
Snippet
Set HUD Element Visibility(Last Text ID, False);
Properties
Returns: Void
Parameters: HUD Element, Visible
HUD Element
Type: HUD Element, Default: Last Text ID
The HUD element to show or hide.Visible
Type: Boolean, Default: True
If False, the element is hidden from all viewers without being destroyed.