Description
Adjusts the density of the map's environmental fog for a specified audience, from 0 (no fog) to 100 (maximum visibility reduction). Does not affect gameplay or collision. Useful for creating horror atmospheres, simulating weather conditions, or reducing effective sightlines for asymmetric game modes.
Snippet
Set Fog Density(All Players, 60);
Properties
Returns: Void
Parameters: Visible To, Density
Visible To
Type: Player, Default: All Players
The players for whom the fog density will be changed.Density
Type: Number, Default: 0
The fog density value from 0 to 100. 0 disables fog entirely.