Description
Creates an exact copy of a previously spawned static object, including its current position, rotation, scale, color, and collision state. The duplicate is registered as a new independent object and can be manipulated separately. Useful for stamping repeated elements, mirroring geometry, or building symmetrical map layouts efficiently.
Snippet
Duplicate Object(Last Created Object, Vector(10, 0, 0));
Properties
Returns: Void
Parameters: Object, Position Offset
Object
Type: Object, Default: Last Created Object
The static object to duplicate.Position Offset
Type: Vector, Default: Vector(0, 0, 0)
A positional offset applied to the duplicate relative to the original object's position. Use Vector(0, 0, 0) to place the copy at the same location.