Description
Places a persistent icon on the minimap at a specified world position, visible to a defined audience. Supports reevaluation of position, allowing the icon to track a moving target in real time. Destroyed with Destroy Minimap Icon.
Snippet
Create Minimap Icon(All Players, Position Of(Event Player), Color(Yellow), Icon(Skull));
Properties
Returns: Void
Parameters: Visible To, Position, Color, Icon
Visible To
Type: Player, Default: All Players
The players who will see the minimap icon.Position
Type: Vector, Default: Vector(0, 0, 0)
The world position at which the icon will appear on the minimap. Supports reevaluation.Color
Type: Color, Default: White
The color of the minimap icon.Icon
Type: Icon, Default: Icon(Dot)
The icon shape to display on the minimap.