Description
Reduces a player's movement speed by a specified percentage for a set duration. Stacks additively with other slow effects up to a maximum reduction of 100 percent. Does not affect ability activation speed or projectile velocity. Reverts when the duration expires or the effect is cleared.
Snippet
Apply Slow Effect To Player(Event Player, 50, 3);
Properties
Returns: Void
Parameters: Player, Slow Percent, Duration
Player
Type: Player, Default: Event Player
The player who will be slowed.Slow Percent
Type: Number, Default: 50
The percentage reduction applied to the player's movement speed, from 0 to 100.Duration
Type: Number, Default: 3
How long the slow effect lasts, in seconds.