Description
Stops an in-progress chase of a player variable, leaving it at its current value.
Arguments
Name: PLAYER
Description: The player whose variable will stop changing. If multiple players are provided, each of their variables will stop changing.
Type:
- Player
- Array: Player Default: EVENT PLAYER
Name: VARIABLE
Description: Specifies which of the player's variables to stop modifying.
Type: PlayerVariable
Default: A