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Stop Chasing Player Variable Last updated July 06, 2020

Description

Stops an in-progress chase of a player variable, leaving it at its current value.

Arguments

Name: PLAYER
Description: The player whose variable will stop changing. If multiple players are provided, each of their variables will stop changing.
Type:

  • Player
  • Array: Player Default: EVENT PLAYER

Name: VARIABLE
Description: Specifies which of the player's variables to stop modifying.
Type: PlayerVariable
Default: A

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