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Start Heal Over Time Last updated November 16, 2020

Description

Starts an instance of heal over time. This HoT will persist for the specified duration or until stopped by script. To obtain a reference to this HoT, use the Last Heal Over Time ID value.

Arguments

Name: PLAYER
Description: One or more players who will receive the heal over time.
Type:

  • Player
  • Array: Player Default: EVENT PLAYER

Name: HEALER
Description: The player who will receive credit for the healing. A healer of null indicates no player will receive credit.
Type: Player
Default: 'NULL'

Name: DURATION
Description: The duration of the heal over time in seconds. To have a hot that lasts until stopped by script, provide an arbitrarily long duration such as 9999.
Type: unsigned float
Default: NUMBER

Name: HEALING PER SECOND
Description: The healing per second for the heal over time.
Type: unsigned float
Default: NUMBER

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