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Start Heal Over Time Last updated November 26, 2024

Description

Starts an instance of heal over time. This HoT will persist for the specified duration or until stopped by script. To obtain a reference to this HoT, use the Last Heal Over Time ID value.

Snippet

Start Heal Over Time(Event Player, Null, 0, 0);

Properties

Returns: Void
Parameters: Player, Healer, Duration, Healing Per Second

Player
Type: Player | Array (Player), Default: Event Player
One or more players who will receive the heal over time.

Healer
Type: Player, Default: Null
The player who will receive credit for the healing. A healer of null indicates no player will receive credit.

Duration
Type: Float, Default: Number
The duration of the heal over time in seconds. To have a hot that lasts until stopped by script, provide an arbitrarily long duration such as 9999.

Healing Per Second
Type: Float, Default: Number
The healing per second for the heal over time.

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