Description
Defines minimum and maximum movement input values for one or more players, possibly forcing or preventing movement.
Arguments
Name: PLAYER
Description: The player or players whose movement will be forced or limited.
Type:
- Player
- Array: Player Default: EVENT PLAYER
Name: MIN FORWARD
Description: Sets the minimum run forward amount. 0 allows the player or players to stop while 1 forces full forward movement.
Type: unsigned float
Default: NUMBERName: MAX FORWARD
Description: Sets the maximum run forward amount. 0 prevents the player or players from moving forward while 1 allows full forward movement.
Type: unsigned float
Default: NUMBERName: MIN BACKWARD
Description: Sets the minimum run backward amount. 0 allows the player or players to stop while 1 forces full backward movement.
Type: unsigned float
Default: NUMBERName: MAX BACKWARD
Description: Sets the maximum run backward amount. 0 prevents the player or players from moving backward while 1 allows full backward movement.
Type: unsigned float
Default: NUMBERName: MIN SIDEWAYS
Description: Sets the minimum run sideways amount. 0 allows the player or players to stop while 1 forces full sideways movement.
Type: unsigned float
Default: NUMBERName: MAX SIDEWAYS
Description: Sets the maximum run sideways amount. 0 prevents the player or players from moving SIDEWAYS while 1 allows full sideways movement.
Type: unsigned float
Default: NUMBER
Trivia
If Min Sideways > 0
and no sideways throttle is inputted, the sideways throttle direction will default to right.