Description
Starts forcing a player to be in a given position. IF reevaluation is enabled, then the position is evaluated every frame, allowing the player to be moved around over time.
Arguments
Name: PLAYER
Description: The player whose position will be forced. (The reevaluation option does not apply to this value.)
Type: Player
Default: EVENT PLAYERName: POSITION
Description: The position the player will occupy. If reevaluation is enabled, this value can be used to move the player around over time.
Type: Position
Default: VECTORName: REEVALUATE
Description: If this value is true, then the position will be reevaluated and applied to the player every frame. If this value is false, then the posiiton is only evaluated once when the action begins.
Type: bool
Default: 'TRUE'