Description
Returns the cumulative damage a player has dealt to all targets across the entire match, including all lives. Unlike Damage Dealt This Life, this value persists through deaths and respawns and only resets when a new match begins.
Snippet
Total Damage Dealt This Match(Event Player);
Properties
Returns: Number
Parameters: Player
Player
Type: Player, Default: Event Player
The player whose match-total damage dealt will be returned.