Description
Returns the number of seconds since a player was last eliminated. If the player has not died since the match began, returns a large value. Resets when the player is next eliminated. Useful for time-alive bonuses, comeback mechanics, and streak tracking.
Snippet
Time Since Last Death(Event Player);
Properties
Returns: Number
Parameters: Player
Player
Type: Player, Default: Event Player
The player whose time since last death will be returned.