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Time Since Last Damage Dealt Last updated April 16, 2026

Description

Returns the number of seconds since a player last dealt damage to any target. Resets to 0 each time damage is dealt. Returns a large value if the player has not dealt damage since the match began. Useful for detecting idle players or rewarding sustained aggression.

Snippet

Time Since Last Damage Dealt(Event Player);

Properties

Returns: Number
Parameters: Player

Player
Type: Player, Default: Event Player
The player whose time since last damage dealt will be returned.

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