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Time Player Has Been Dead Last updated April 17, 2026

Description

Returns the number of seconds a player has been in a dead state since their most recent elimination. Returns 0 if the player is currently alive. Useful for respawn sequencing, ghost-mode timing, or dead-player event triggers.

Snippet

Time Player Has Been Dead(Event Player);

Properties

Returns: Number
Parameters: Player

Player
Type: Player, Default: Event Player
The player whose time spent dead will be returned.

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