Description
Controls whether a deployable is visible to players on a specified team. When hidden, the deployable still functions normally and can deal damage or apply effects, but renders as invisible to the specified audience. Useful for stealth trap mechanics or asymmetric information game modes.
Snippet
Set Deployable Visibility(Last Created Deployable, Team(Team 2), False);
Properties
Returns: Void
Parameters: Deployable, Team, Visible
Deployable
Type: Deployable, Default: Null
The deployable whose visibility will be set.Team
Type: Team, Default: All Teams
The team for whom visibility will be changed.Visible
Type: Boolean, Default: True
If False, the deployable will not render for the specified team.