Description
Returns an array of all players who are currently aiming at a specified player, determined by crosshair proximity within a configurable tolerance angle. Useful for focus-fire detection, aggro tracking, or threat-assessment systems.
Snippet
Players Targeting Player(Event Player, 15);
Properties
Returns: Array
Parameters: Player, Tolerance Angle
Player
Type: Player, Default: Event Player
The player being targeted.Tolerance Angle
Type: Number, Default: 10
The maximum angle in degrees between a potential targeter's aim direction and the player for the targeter to be included in the result.