Description
Returns a value from 0 to 1 representing the magnitude of a player's current movement input. A value of 0 indicates no movement input; 1 indicates full input in any direction. Useful for detecting idle players or distinguishing walking from full-speed movement.
Snippet
Player Input Magnitude(Event Player);
Properties
Returns: Number
Parameters: Player
Player
Type: Player, Default: Event Player
The player whose movement input magnitude will be returned.