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Is Player Using Ability Last updated April 01, 2026

Description

Returns True if a player is currently in the active animation or duration window of a specified ability. Returns False if the ability is idle, on cooldown, or between casts. Useful for detecting mid-ability states and creating reactive interruption logic.

Snippet

Is Player Using Ability(Event Player, Button(Ability 2));

Properties

Returns: Boolean
Parameters: Player, Button

Player
Type: Player, Default: Event Player
The player whose ability state will be evaluated.

Button
Type: Button, Default: Ability 1
The ability slot to check for active use.

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