Description
Returns the percentage of a player's health that is currently missing, as a value from 0 to 100. A full-health player returns 0. A player at half health returns 50. Equivalent to 100 minus the result of Health Percent, but provided as a convenience value for threshold-based conditions.
Snippet
Health Percent Missing(Event Player);
Properties
Returns: Number
Parameters: Player
Player
Type: Player, Default: Event Player
The player whose missing health percentage will be returned.