Description
Returns the player from a specified team or array who is currently the greatest distance from a given world position. Useful for identifying stragglers, locating the most isolated target, or anchoring game logic to outlier positions.
Snippet
Furthest Player From Position(Vector(0, 0, 0), Team(Team 1));
Properties
Returns: Player
Parameters: Position, Team
Position
Type: Vector, Default: Vector(0, 0, 0)
The reference world position from which player distances are measured.Team
Type: Team, Default: All Teams
The team from which the furthest player will be selected.