Description
Instantly destroys all active deployables belonging to a specified player. Does not trigger on-destruction events or deal damage. Useful for cleanup on death, penalty mechanics, or resetting a player's placed objects at the start of a new round.
Snippet
Destroy All Deployables Of Player(Event Player);
Properties
Returns: Void
Parameters: Player
Player
Type: Player, Default: Event Player
The player whose deployables will all be destroyed.