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Closest Deployable To Position Last updated April 05, 2026

Description

Returns the deployable from a specified player's active deployables that is nearest to a given world position. Returns Null if the player has no active deployables. Useful for proximity-based deployable interaction, targeting, or effect anchoring.

Snippet

Closest Deployable To Position(Event Player, Position Of(Event Player));

Properties

Returns: Deployable
Parameters: Player, Position

Player
Type: Player, Default: Event Player
The player whose deployables will be searched.

Position
Type: Vector, Default: Vector(0, 0, 0)
The world position from which proximity is measured.

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