Description
Returns the angle in degrees between the facing direction of one player and the direction toward a second player. A value of 0 means the first player is looking directly at the second. A value of 180 means the second player is directly behind the first.
Snippet
Angle Between Players(Event Player, Attacker);
Properties
Returns: Number
Parameters: Player, Other Player
Player
Type: Player, Default: Event Player
The player whose facing direction is used as the reference.Other Player
Type: Player, Default: Event Player
The player toward whom the angle is measured.