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Active Status Effects Of Player Last updated April 16, 2026

Description

Returns an array of all status effects currently applied to a player, such as Hacked, Frozen, Asleep, or Stunned. The array is empty if no status effects are active. Useful for status-display HUDs, stacking-debuff logic, or cleanse mechanics.

Snippet

Active Status Effects Of Player(Event Player);

Properties

Returns: Array
Parameters: Player

Player
Type: Player, Default: Event Player
The player whose active status effects will be returned.

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