Workshop.codes
Create

element cost of actions Last updated March 16, 2024

This includes all actions with stock values, so nothing is modified for these examples.
empty rule also includes all event types as they are all 1.

syntax element count
empty rule 1
abort 1
abort if 6
abort if false 1
abort if true 1
add healthpool to player 2
allow button 2
apply impulse 8
attach players 7
big message 7
break 1
call subroutine 1
cancel primary action 1
chase global variable at rate 3
chase global variable over time 3
chase player variable at rate 3
chase player variable over time 3
clear status 1
communicate 1
continue 1
create beam effect 4
create dummy bot 16
create effect 5
create homing projectile 11
create hud text 11
create icon 4
create in world text 9
create progress bar HUD text 11
create progress bar in world text 11
create projectile 11
create projectile effect 10
damage 2
declare match draw 1
declare player victory 1
declare round draw 1
declare round victory 2
declare team victory 2
destroy all dummy bots 1
destroy all effects 1
destroy all hud text 1
destroy all icons 1
destroy all inworld text 1
destroy all progress bar hud text 1
destroy all progress bar inworld text 1
destroy dummy bot 3
destroy effect 1
destroy hud text 1
destroy icon 1
destroy in world text 1
destroy progress bar hud text 1
destroy progress bar in world text 1
detach players 1
disable built in game mode announcer 1
disable built in game mode compleation 1
disable built in game mode music 1
disable built in game mode respawning 1
disable built in game mode scoring 1
disable death spectate all players 1
disable death spectate target hud 1
disable gamemode hud 1
disable hero hud 1
disable inspector recording 1
disable kill feed 1
disable messages 1
disable movement collision with environment 1
disable movement collision with players 1
disable nameplates 3
disable scoreboard 1
disable text chat 1
disable voice chat 1
disallow button 2
else 1
else if 6
enable built n game mode announcer 1
enable built in game mode completion 1
enable built n game mode music 1
enable built in game mode respawning 1
enable built in game mode scoring 1
enable death spectate target hud 1
enable gamemode hud 1
enable gamemode in world ui 1
enable hero hud 1
enable inspector recording 1
enable kill feed 1
enable messages 1
enable movement collision with environment 1
enable movement collision with players 1
enable nameplates 3
enable scoreboard 1
enable text chat 1
enable voice chat 1
end 1
for global variable 5
for player variable 5
go to assemble heros 1
heal 2
if 6
kill 1
log to inspector 5
loop 1
loop if 6
loop if condition is false 1
loop if condition is true 1
modify global variable 2
modify global variable at index 3
modify player score 2
modify player variable 2
modify player variable at index 3
modify team score 3
move player to team 3
pause match time 1
play effect 5
preload hero 2
press button 2
remove all health pools from player 1
remove health pools from player 1
remove player 1
reset player hero availability 1
respawn 1
restart match 1
resurrect 1
return to lobby 1
set ability 1 enabled 1
set ability 2 enabled 1
set ability charge 3
set ability cooldown 3
set ability resource 3
set aim speed 2
set ammo 3
set crouch enabled 1
set damage dealt 2
set damage received 2
set environment credit player 1
set facing 7
set global variable 2
set global variable at index 3
set gravity 2
set healing dealt 2
set healing recieved 2
set invsible 1
set jump enabled 1
set jump vertical speed 2
set knockback dealt 2
set knockback received 2
set match time 2
set max ammo 3
set max health 2
set melee enabled 1
set move speed 2
set objective description 7
set player allowed heroes 2
set player health 2
set player score 2
set player variable 2
set player variable at index 3
set primary fire enabled 1
set projectile gravity 2
set projectile speed 2
set reload enabled 1
set respawn max time 1
set secondary fire enabled 1
set slow motion 2
set status 2
set team score 3
set ultimate ability enabled 1
set ultimate charge 2
set weapon 2
skip 2
skip if 7
small message 7
start accelerating 9
start assist 3
start camera 14
start damage modification 4
start damage over time 3
start facing 8
start forcing dummy bot name 5
start forcing player outlines 4
start forcing player position 7
start forcing player to be hero 2
start forcing spawn room 3
start forcing throttle 7
start gamemode 1
start heal over time 3
start healing modification 4
start holding button 2
start modifying hero voice lines 2
start rule 1
start scaling barriers 2
start scaling player 2
start throttle in direction 8
start transforming throttle 9
stop accelerating 1
stop all assist 1
stop all damage modifications 1
stop all damage over time 1
stop all heal over time 1
stop all healing modifications 1
stop assist 1
stop camera 1
stop chasing global variable 1
stop chasing player variable 1
stop damage modification 1
stop damage over time 1
stop facing 1
stop forcing dummy bot name 1
stop forcing player outlines 3
stop forcing player position 1
stop forcing player to be hero 1
stop forcing spawn room 2
stop forcing throttle 1
stop heal over time 1
stop healing modification 1
stop holding button 2
stop modifying hero voice lines 1
stop scaling barriers 1
stop scaling player 1
stop throttle in direction 1
stop transforming throttle 1
teleport 7
unpause match 1
wait 2
wait until 2
while 6
Workshop.codes