This includes all actions with stock values, so nothing is modified for these examples.
empty rule also includes all event types as they are all 1.
syntax | element count |
---|---|
empty rule | 1 |
abort | 1 |
abort if | 6 |
abort if false | 1 |
abort if true | 1 |
add healthpool to player | 2 |
allow button | 2 |
apply impulse | 8 |
attach players | 7 |
big message | 7 |
break | 1 |
call subroutine | 1 |
cancel primary action | 1 |
chase global variable at rate | 3 |
chase global variable over time | 3 |
chase player variable at rate | 3 |
chase player variable over time | 3 |
clear status | 1 |
communicate | 1 |
continue | 1 |
create beam effect | 4 |
create dummy bot | 16 |
create effect | 5 |
create homing projectile | 11 |
create hud text | 11 |
create icon | 4 |
create in world text | 9 |
create progress bar HUD text | 11 |
create progress bar in world text | 11 |
create projectile | 11 |
create projectile effect | 10 |
damage | 2 |
declare match draw | 1 |
declare player victory | 1 |
declare round draw | 1 |
declare round victory | 2 |
declare team victory | 2 |
destroy all dummy bots | 1 |
destroy all effects | 1 |
destroy all hud text | 1 |
destroy all icons | 1 |
destroy all inworld text | 1 |
destroy all progress bar hud text | 1 |
destroy all progress bar inworld text | 1 |
destroy dummy bot | 3 |
destroy effect | 1 |
destroy hud text | 1 |
destroy icon | 1 |
destroy in world text | 1 |
destroy progress bar hud text | 1 |
destroy progress bar in world text | 1 |
detach players | 1 |
disable built in game mode announcer | 1 |
disable built in game mode compleation | 1 |
disable built in game mode music | 1 |
disable built in game mode respawning | 1 |
disable built in game mode scoring | 1 |
disable death spectate all players | 1 |
disable death spectate target hud | 1 |
disable gamemode hud | 1 |
disable hero hud | 1 |
disable inspector recording | 1 |
disable kill feed | 1 |
disable messages | 1 |
disable movement collision with environment | 1 |
disable movement collision with players | 1 |
disable nameplates | 3 |
disable scoreboard | 1 |
disable text chat | 1 |
disable voice chat | 1 |
disallow button | 2 |
else | 1 |
else if | 6 |
enable built n game mode announcer | 1 |
enable built in game mode completion | 1 |
enable built n game mode music | 1 |
enable built in game mode respawning | 1 |
enable built in game mode scoring | 1 |
enable death spectate target hud | 1 |
enable gamemode hud | 1 |
enable gamemode in world ui | 1 |
enable hero hud | 1 |
enable inspector recording | 1 |
enable kill feed | 1 |
enable messages | 1 |
enable movement collision with environment | 1 |
enable movement collision with players | 1 |
enable nameplates | 3 |
enable scoreboard | 1 |
enable text chat | 1 |
enable voice chat | 1 |
end | 1 |
for global variable | 5 |
for player variable | 5 |
go to assemble heros | 1 |
heal | 2 |
if | 6 |
kill | 1 |
log to inspector | 5 |
loop | 1 |
loop if | 6 |
loop if condition is false | 1 |
loop if condition is true | 1 |
modify global variable | 2 |
modify global variable at index | 3 |
modify player score | 2 |
modify player variable | 2 |
modify player variable at index | 3 |
modify team score | 3 |
move player to team | 3 |
pause match time | 1 |
play effect | 5 |
preload hero | 2 |
press button | 2 |
remove all health pools from player | 1 |
remove health pools from player | 1 |
remove player | 1 |
reset player hero availability | 1 |
respawn | 1 |
restart match | 1 |
resurrect | 1 |
return to lobby | 1 |
set ability 1 enabled | 1 |
set ability 2 enabled | 1 |
set ability charge | 3 |
set ability cooldown | 3 |
set ability resource | 3 |
set aim speed | 2 |
set ammo | 3 |
set crouch enabled | 1 |
set damage dealt | 2 |
set damage received | 2 |
set environment credit player | 1 |
set facing | 7 |
set global variable | 2 |
set global variable at index | 3 |
set gravity | 2 |
set healing dealt | 2 |
set healing recieved | 2 |
set invsible | 1 |
set jump enabled | 1 |
set jump vertical speed | 2 |
set knockback dealt | 2 |
set knockback received | 2 |
set match time | 2 |
set max ammo | 3 |
set max health | 2 |
set melee enabled | 1 |
set move speed | 2 |
set objective description | 7 |
set player allowed heroes | 2 |
set player health | 2 |
set player score | 2 |
set player variable | 2 |
set player variable at index | 3 |
set primary fire enabled | 1 |
set projectile gravity | 2 |
set projectile speed | 2 |
set reload enabled | 1 |
set respawn max time | 1 |
set secondary fire enabled | 1 |
set slow motion | 2 |
set status | 2 |
set team score | 3 |
set ultimate ability enabled | 1 |
set ultimate charge | 2 |
set weapon | 2 |
skip | 2 |
skip if | 7 |
small message | 7 |
start accelerating | 9 |
start assist | 3 |
start camera | 14 |
start damage modification | 4 |
start damage over time | 3 |
start facing | 8 |
start forcing dummy bot name | 5 |
start forcing player outlines | 4 |
start forcing player position | 7 |
start forcing player to be hero | 2 |
start forcing spawn room | 3 |
start forcing throttle | 7 |
start gamemode | 1 |
start heal over time | 3 |
start healing modification | 4 |
start holding button | 2 |
start modifying hero voice lines | 2 |
start rule | 1 |
start scaling barriers | 2 |
start scaling player | 2 |
start throttle in direction | 8 |
start transforming throttle | 9 |
stop accelerating | 1 |
stop all assist | 1 |
stop all damage modifications | 1 |
stop all damage over time | 1 |
stop all heal over time | 1 |
stop all healing modifications | 1 |
stop assist | 1 |
stop camera | 1 |
stop chasing global variable | 1 |
stop chasing player variable | 1 |
stop damage modification | 1 |
stop damage over time | 1 |
stop facing | 1 |
stop forcing dummy bot name | 1 |
stop forcing player outlines | 3 |
stop forcing player position | 1 |
stop forcing player to be hero | 1 |
stop forcing spawn room | 2 |
stop forcing throttle | 1 |
stop heal over time | 1 |
stop healing modification | 1 |
stop holding button | 2 |
stop modifying hero voice lines | 1 |
stop scaling barriers | 1 |
stop scaling player | 1 |
stop throttle in direction | 1 |
stop transforming throttle | 1 |
teleport | 7 |
unpause match | 1 |
wait | 2 |
wait until | 2 |
while | 6 |